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READ_ME.T25
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1995-04-26
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To: Sean Patten / Atari Corp.
From: Marc Rosocha
Eclipse Software
Versmolder Str. 41
33790 Halle (Westf.)
Germany
Phone +49 5201 16989
Fax 6441
Subj: Iron Soldier II V 1.35
Date: April 26, 1995
This is the actual version of IS2 including the complete playfield
layouts for mission 1-16, 2 new weapons, new cockpit graphics,
CLUT texturemapping engine and depth-anti-aliased-Y-buffered-bottom-
textures.
New Weapons
Grenade laucher is default and homing missiles are available when
pressing the "1" Button.
Level Layouts
We have increased the number of textured buildings and will include
more of them and also more different buildings in future versions.
So far we managed to avoid a lower framerate than in IS1. The are
graphics faults under certain conditions, we know this. The enemies
are only for framerate testing purposes, they are not really edited.
There is no real mission programming in this version.
Bottom Textures
We are using anti aliasing to get rid of some the interferences caused
by the up/down movement. It won't be totally possible to avoid it, but
we are still working on the best possible solution.
LOAD IS2.BAT to load and start the program.
Regards,
Marc